Train Sim Modeler < Plus >

If you're passionate about merging historical rail accuracy with modern game dev pipelines, let's connect.

Current status: Deep in the modeling trenches on a [locomotive type/era, e.g., "1950s Alco FA-1"]. Just finished the underframe piping—now onto the weathering pass.

Creating assets for train simulation requires more than artistic talent—it demands engineering-level accuracy. As a Train Sim Modeler, my workflow bridges CAD-level precision with real-time game engine optimization.

There’s a unique kind of magic in building a virtual locomotive from scratch. It’s not just about polygons and textures—it’s about capturing every rivet, every gauge reflection, and the unmistakable hum of a diesel prime mover or the hiss of steam.