Leo squinted at the pixelated moon. “It looks like a broken game.”

“Again,” Paul said.

Not the crisp, zoomable, satellite-smooth sky of modern apps. This was something else. Stars were fat, friendly pixels, each one a tiny white square against the grainy void. The constellations were drawn in thin, glowing vectors—Orion’s belt a perfect digital seam, Ursa Major a clumsy dipper of light. And it moved. Paul pressed the arrow keys, and the sky slid sideways, ancient and obedient.

He laughed. It was slow . Maybe five frames per second. Each key press took a second to register, the stars crawling across the screen like a tired god turning a celestial wheel. But there was a purity to it. No ads. No “upgrade to Pro.” No location services asking to track his bedroom. Just the sky as code, as promise.

“Again?” Leo asked.

The screen was black, but not the comforting black of sleep. It was the deep, hungry black of space, and it filled every inch of Paul’s monitor.