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Resident Evil 6 Save: Game Location Non Steam

savedata.bin Note: The folder name COD6 is an internal project identifier for Resident Evil 6 . This persists even in non-Steam builds due to shared codebase legacy. 3. Alternate Path (Original GFWL-Only Release) If the game is an unpatched original retail disc version using Games for Windows – LIVE, save files are located in a different, user-specific directory:

%USERPROFILE%\Documents\CAPCOM\RESIDENT EVIL 6\ C:\Users\[YourUsername]\Documents\CAPCOM\RESIDENT EVIL 6\ resident evil 6 save game location non steam

%PUBLIC%\Documents\Steam\COD6\savedata.bin C:\Users\Public\Documents\Steam\COD6\ savedata

Document ID: RE6-SAV-LOC-001 Version: 1.0 Target Platform: Microsoft Windows (7, 8, 10, 11) Software Variant: Retail disc, Direct2Drive, GamersGate, or other non-Steam distribution (GFWL-dependent versions excluded) 1. Abstract The save game directory for Resident Evil 6 varies significantly between digital distribution platforms. While Steam versions utilize Steam Cloud-synchronized folders under the user’s Steam userdata directory, standalone (non-Steam) builds—including older retail installations and alternative digital storefronts—rely on a legacy save path rooted in the system’s public documents structure. This paper definitively identifies the exact save game location for non-Steam versions of Resident Evil 6 on Windows, including distinctions for Games for Windows – LIVE (GFWL) and post-GFWL patches. 2. Primary Save Game Path (Non-Steam, Post-GFWL) For the majority of standalone retail installations that have been updated to remove GFWL dependencies (or were released after Capcom’s patch), the save data is stored in: Alternate Path (Original GFWL-Only Release) If the game

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