game.ReplicatedStorage.KickBanRemote:FireServer("Ban", targetName, reason) end)
-- LocalScript: StarterGui.KickBanPanel.LocalScript local player = game.Players.LocalPlayer local gui = script.Parent local frame = gui.MainFrame local playerNameBox = frame.PlayerNameBox local reasonBox = frame.ReasonBox local kickBtn = frame.KickButton local banBtn = frame.BanButton local closeBtn = frame.CloseButton - OP - Player Kick Ban Panel GUI Script - FE Ki...
remote.OnServerEvent:Connect(function(executor, action, targetName, reason) -- Admin check (server-side for security) local isAdmin = executor:FindFirstChild("Admin") and executor.Admin.Value == true if not isAdmin then return end banBtn
closeBtn.MouseButton1Click:Connect(function() gui.Enabled = false end) Create a RemoteEvent in ReplicatedStorage named KickBanRemote . 4. Server Script (in ServerScriptService) This handles the actual kick/ban logic and respects FE. - OP - Player Kick Ban Panel GUI Script - FE Ki...
banBtn.MouseButton1Click:Connect(function() local targetName = playerNameBox.Text local reason = reasonBox.Text if targetName == "" then return end
It looks like you're asking for a , likely for a Roblox game (based on the "FE" and "Player Kick Ban Panel" naming).