-new- Roblox Pilgrammed Script Gui Official

-- Movement Tab local moveTab = Instance.new("Frame") moveTab.Name = "Movement" moveTab.Size = UDim2.new(1, 0, 1, 0) moveTab.BackgroundTransparency = 1 moveTab.Visible = false moveTab.Parent = content

makeToggle(miscTab, "Instant respawn", 90, function(state) if state then LocalPlayer.CharacterAdded:Connect(function(char) wait(0.2) char:FindFirstChild("Humanoid").Health = char:FindFirstChild("Humanoid").MaxHealth end) end end) -NEW- ROBLOX Pilgrammed Script GUI

-- Function to create toggle local function makeToggle(parent, text, y, callback) local toggleBtn = Instance.new("TextButton") toggleBtn.Size = UDim2.new(0, 200, 0, 30) toggleBtn.Position = UDim2.new(0, 10, 0, y) toggleBtn.Text = text .. " ❌" toggleBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50) toggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255) toggleBtn.Font = Enum.Font.Gotham toggleBtn.TextSize = 14 toggleBtn.Parent = parent -- Movement Tab local moveTab = Instance

-- Services local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/your-link-here/MainLib/main/UILibrary.lua"))() -- ^ replace with a real pastebin/raw lib if needed, or skip (I'll use a simple built-in GUI) 30) toggleBtn.Position = UDim2.new(0

makeToggle(combatTab, "One-shot enemies", 90, function(state) if state then local oh = getrawmetatable and getrawmetatable(game) or debug.getmetatable(game) local old = oh.__index setupvalue and setupvalue(old, 1, nil) oh.__index = newcclosure(function(self, k) if k == "Health" and self:IsA("Humanoid") and self.Parent ~= LocalPlayer.Character then return 0 end return old(self, k) end) else -- restore end end)

makeToggle(moveTab, "Speed boost (x3)", 90, function(state) _G.speed = state local char = LocalPlayer.Character if char and char:FindFirstChild("Humanoid") then char.Humanoid.WalkSpeed = state and 48 or 16 end end)