Mre Sdk May 2026

case MRE_EVENT_KEY_PRESS: if(param == MRE_KEY_SOFT_LEFT) mre_exit(); break; case MRE_EVENT_TIMER: // Timer handling break;

void mre_draw_text(const char* text, int x, int y, DWORD color) // Simulate text drawing printf("[MRE] Draw text '%s' at (%d,%d) color %06X\n", text, x, y, color);

#ifndef __MRE_H__ #define __MRE_H__ #include <stdint.h>

void mre_display_set_background(DWORD color) bg_color = color; printf("[MRE] BG color = %06X\n", color);

// Simulate event loop while(running) // In real MRE, events come from platform // Simulate a key press to exit static int counter = 0; if(counter++ > 1000000) mre_handle_event(MRE_EVENT_KEY_PRESS, MRE_KEY_SOFT_LEFT); break;

int mre_get_screen_width(void) return screen_w; int mre_get_screen_height(void) return screen_h;

switch(event)

// Event handler void mre_handle_event(MRE_EVENT event, int param)

case MRE_EVENT_KEY_PRESS: if(param == MRE_KEY_SOFT_LEFT) mre_exit(); break; case MRE_EVENT_TIMER: // Timer handling break;

void mre_draw_text(const char* text, int x, int y, DWORD color) // Simulate text drawing printf("[MRE] Draw text '%s' at (%d,%d) color %06X\n", text, x, y, color);

#ifndef __MRE_H__ #define __MRE_H__ #include <stdint.h>

void mre_display_set_background(DWORD color) bg_color = color; printf("[MRE] BG color = %06X\n", color);

// Simulate event loop while(running) // In real MRE, events come from platform // Simulate a key press to exit static int counter = 0; if(counter++ > 1000000) mre_handle_event(MRE_EVENT_KEY_PRESS, MRE_KEY_SOFT_LEFT); break;

int mre_get_screen_width(void) return screen_w; int mre_get_screen_height(void) return screen_h;

switch(event)

// Event handler void mre_handle_event(MRE_EVENT event, int param)