Bean Gba: Mr

In the early 2000s, the Game Boy Advance (GBA) was a powerhouse of portable gaming. Alongside Pokémon and Metroid , the console saw a flood of licensed titles based on popular TV shows. One of the strangest, yet most charming, entries was simply called: .

And that, in a nutshell, is the story of how Mr. Bean drove his Mini Cooper into the world of handheld gaming. mr bean gba

The game’s story is paper-thin, which is perfectly appropriate for the character. Mr. Bean wakes up in his flat on Arbour Road, discovers his trusty companion, Teddy, is missing, and must embark on a day-long quest across London to find him. Along the way, he must also prepare for an upcoming exam at his driving school (a nod to the iconic Mr. Bean episode where he fails his driving test spectacularly). In the early 2000s, the Game Boy Advance

The developers’ answer was clever: turn the world of Mr. Bean into a —but adapted for a handheld with no touch screen. And that, in a nutshell, is the story of how Mr

Critics at the time were baffled but not unkind. IGN gave it a 6/10, calling it “a surprisingly competent puzzle game for kids, but too short and easy for adults.” Nintendo Power praised its “authentic British charm.” Commercially, it was a modest success in Europe, where Mr. Bean was a cultural institution, but a curiosity in North America.

Released in Europe in 2003 (and later in North America in 2004 under the full title Mr. Bean ), this game was developed by the now-defunct British studio and published by Zoo Digital Publishing . For many fans, the idea of Rowan Atkinson’s nearly-silent, trouble-prone character starring in a video game seemed absurd. How do you translate slapstick and minimal dialogue into interactive gameplay?

Scroll to Top