Metin2 Python Loader Now

@dataclass class MobInfo: """Monster information structure""" vnum: int name: str level: int hp: int exp: int attack: int defense: int gold_min: int gold_max: int

# Initialize loader with game path game_path = "C:/Program Files/Metin2" # Change to your path loader = Metin2Loader(game_path, GameRegion.GLOBAL) metin2 python loader

def get_stats(self) -> Dict[str, Any]: """Get loader statistics""" return { 'archives_loaded': len(self.archive.pak_files), 'files_indexed': len(self.archive.file_index), 'items_loaded': len(self.database.items), 'mobs_loaded': len(self.database.mobs), 'skills_loaded': len(self.database.skills), 'game_path': str(self.game_path), 'region': self.region.value } Usage Example ============================================ def main(): """Example usage of the loader""" GameRegion.GLOBAL) def get_stats(self) -&gt

def __init__(self, game_path: str, region: GameRegion = GameRegion.GLOBAL): self.game_path = game_path self.region = region self.archive = Metin2Archive(game_path) self.database = None self.resources = None def initialize(self) -> bool: """Initialize the loader and load all game data""" print(f"Initializing Metin2 Loader for {self.region.value} region...") # Load archives if not self.archive.load_archives(): return False # Initialize database self.database = Metin2Database(self.archive) if not self.database.load_all(): print("Warning: Could not load all databases") # Initialize resource manager self.resources = ResourceManager(self.archive) print("Loader initialized successfully!") return True metin2 python loader

def _parse_epk(self, f: BinaryIO, pak_path: Path): """Parse encrypted EPK format""" # EPK uses XOR encryption with key 0x8F # Read and decrypt directory dir_size = struct.unpack('<I', f.read(4))[0] encrypted_dir = f.read(dir_size) # Simple XOR decryption decrypted = bytearray() key = 0x8F for byte in encrypted_dir: decrypted.append(byte ^ key) # Parse decrypted directory # Implementation depends on exact EPK version pass

I'll help you create a Python loader for Metin2 game files. This loader will handle common operations like reading game archives, managing resources, and loading game assets. """ Metin2 Game Resource Loader Handles loading of game assets, configuration files, and resource management """ import os import sys import struct import json import pickle from pathlib import Path from typing import Dict, List, Optional, Any, BinaryIO from dataclasses import dataclass from enum import Enum ============================================ Data Structures ============================================ @dataclass class ItemInfo: """Item information structure""" vnum: int name: str type: int subtype: int price: int sell_price: int level_limit: int class_limit: int values: List[int]

@dataclass class SkillInfo: """Skill information structure""" vnum: int name: str type: int level: int job: int max_level: int cooldown: int mana_cost: int