Prologue: The Vanishing Mod In the autumn of 2013, the Pro Evolution Soccer modding scene was a cathedral of passion. At its altar stood Juce, a reclusive Finnish coder, and his creation: Kitserver . For years, Kitserver had been the scalpel that dissected KONAMI’s console ports, allowing PC players to inject custom kits, stadiums, adboards, and faces into the game.

He enabled but left the slider at 0% (present only).

He says he's "testing."

[13.4.0.0] Kernel hook established. [13.4.0.0] PES 2013 executable not found. Fallback: sandbox mode. [13.4.0.0] Scanning local memory for football data structures... [13.4.0.0] Found 73,204 player records. Last modified: 2013-11-15. [13.4.0.0] WARNING: Some player IDs reference matches that haven't been played yet. Sasha froze. Haven't been played yet?

But then, Juce announced a final update: .

Nov 16, 2013 – I'm uploading 13.4.0.0 but I'm hiding it. Whoever finds this: do not set eternity_mode = 1 . Do not use Ghost Substitution on an online match. And never, ever play the "Stockholm Derby" preset. I saw what happens. I saw the stadium empty. I saw the scoreline from a match that was cancelled in 1992 because both teams died in a bus crash. But in the rift, they played. And the crash never happened. And those players are still walking around. Some of them are reading this log right now. The log ended. Sasha should have stopped. But curiosity is a gravitational force.