Heroes — Battlegrounds Script
Vector3 movement = new Vector3(horizontal, 0, vertical);
public class EnemyAI : MonoBehaviour { public float moveSpeed = 3f; public float attackRange = 5f; private Transform player; private Vector3 initialPosition; Heroes Battlegrounds Script
// Move transform.position += movement * moveSpeed * Time.deltaTime; Vector3 movement = new Vector3(horizontal
public class HeroController : MonoBehaviour { public float moveSpeed = 5f; public float attackRange = 5f; private string enemyTag = "Enemy"; public float attackRange = 5f
