That is a fascinating deep-dive topic. The "GTA 3 Extended Interiors Universe" (often abbreviated by fans as or just the "Interior Universe") refers to a specific quirk of the game's map design that has fueled modding and lore speculation for years.
Here’s the interesting breakdown of what that article likely covers: In GTA 3 , most interiors (like Joey's garage, Luigi's club, or the hospital) are not physically located inside the buildings you see. Instead, they are rendered high above the main map (usually around coordinates 0.0, 0.0, or high in the sky) or far below sea level. The game teleports you there via "yellow arrows."
Íàì î÷åíü ïðèÿòíî ñîòðóäíè÷àòü ñ Âàìè!
Âàø çàêàç ïîñòóïèë â îáðàáîòêó.
 áëèæàéøåå âðåìÿ Âàø ïåðñîíàëüíûé ìåíåäæåð ñâÿæåòñÿ ñ Âàìè!
Gta 3 Extended Interiors Universe
| Ðàçìåð | Îáõâàò ãðóäè | Îáõâàò òàëèè | Îáõâàò áåäð |
|---|---|---|---|
| 40 | 80-82 | 62-64 | 86-88 |
| 42 | 84-86 | 66-68 | 90-92 |
| 44 | 88-90 | 70-72 | 94-96 |
| 46 | 92-94 | 74-76 | 98-100 |
| 48 | 96-98 | 78-80 | 104-106 |
| 50 | 100-102 | 82-84 | 108-110 |
| 52 | 104-106 | 86-88 | 111-114 |
| 54 | 108-110 | 90-92 | 118-120 |
| 56 | 112-114 | 94-96 | 122-124 |