-fe- Animation Id Player Script Roblox Script H... < NEWEST 2027 >

remote.OnClientEvent:Connect(function() animTrack:Play() end)

local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local animationId = 123456789 -- Replace with your animation ID local animation = Instance.new("Animation") animation.AnimationId = "rbxassetid://" .. animationId -FE- Animation ID Player Script Roblox Script H...

local animationId = 123456789 local animation = Instance.new("Animation") animation.AnimationId = "rbxassetid://" .. animationId remote

local ReplicatedStorage = game:GetService("ReplicatedStorage") local remote = ReplicatedStorage:WaitForChild("PlayAnimationRemote") local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") -FE- Animation ID Player Script Roblox Script H...

(server):

(client):

local animTrack = humanoid:LoadAnimation(animation) animTrack:Play() Use a RemoteEvent to trigger animations server-side so everyone sees them. Place a Script in ServerScriptService and a LocalScript in StarterPlayerScripts .