Extreme Race Game Unity May 2026
public void ShakeCamera(float duration, float magnitude)
isRacing = false; raceCompletePanel.SetActive(true); raceCompleteText.text = $"Race Complete!\nLaps: laps\nTime: timerText.text"; extreme race game unity
if (shakeDuration > 0) transform.localPosition = originalPosition + Random.insideUnitSphere * shakeMagnitude; shakeDuration -= Time.deltaTime; else transform.localPosition = originalPosition; public void ShakeCamera(float duration
