Thomas has died of starvation.
You save the game. You don’t save scum for progress. You save it because this fragile, broken, impossible town is more alive than any of the polished, optimized, content-updated cities you’ve built since.
Because survival wasn’t supposed to be fair.
Thomas has died of starvation.
You save the game. You don’t save scum for progress. You save it because this fragile, broken, impossible town is more alive than any of the polished, optimized, content-updated cities you’ve built since.
Because survival wasn’t supposed to be fair.