Cs 1.6 Level System Plugin →
// Events register_event("DeathMsg", "EventDeath", "a") register_logevent("EventRoundStart", 2, "1=Round_Start")
new level, xp, kills, deaths parse(szData, level, xp, kills, deaths) g_iLevel[id] = level g_iXP[id] = xp g_iKills[id] = kills g_iDeaths[id] = deaths cs 1.6 level system plugin
new szAuth[35], szData[128] get_user_authid(id, szAuth, 34) // Events register_event("DeathMsg"